nah,,,, ini best friends Gw,,,,
nah,,,, dari bawah dulu,,, yg ke futu setengah,,, itu nama.ea LUTHfi Mubarok,,, dijuluki jurig Game di clas n panggilannya Babone,, trus yang Pinggir luthfi, itu nama.e M. Dena Eka Putra, dya jago banet PHP.ea,,,, nah dya jg punya pengalaman buruk dalam percintaan,,,, jadi mudh2n bwat yg skarang ngax. Kemudian pinggir dena ada Handy M. suhendy,, menurut cewek dya orang.ea cool cunah,,, nah abis handy it's me,,,,
nah Ini fut waktu ank-anak RPL ke CIRATA,,,, wah seru banget,, apalagi di tambah ada salah satu temen gwa yg bw motor antik,,,, hahahaha,,,, sampe pake mogok sgala,,,,
Nah ini Kluarga Besar anak RPL 1,,,
Keluarga besar,,,, mudah-mudahn Qt kluarga smpe akhr hayat,,,, hahahah labay,,,,
The Malaysian Serama origins and history are unclear. There are legends of it being descent from a chance cross between a pigeon and chicken. Other stories of the birds derived from a gift of some small chickens by the King of Thailand to a local sultan in ancient times. It was almost certainly developed in Kelantan Province in Malaysia (near Thai border). Small chickens have always been popular pets in this area and are often referred to as "ayam katik" (pygmy chickens) and "ayam cantik" (pretty chickens).
The modern breed is attributed to the efforts of Wee Yean Een from Kelantan, who named the breed "Serama" after Raja Sri Rama, a character in the Wayang Kulit (or shadow puppet plays). The breed was first exhibited in 1990 The breed was hit hard by the Asian bird flu epidemic in 2004 when many birds were culled amid government concerns.
There are no written standards for the breed in Malaysia. Many breeders have a style or type that they breed to, but often breeders keep several "styles". These styles are often names given by breeders to describe a blood line of a champion (e.g. Husin, Mat Awang), but may also be more general shape, characteristics or behaviour (e.g. slim, ball , apple, and dragon). Hence there is quite a lot of diversity in Malaysia. All the different styles compete against each other in open table top competitions (often described as "beauty contests") and scored by several judges.
The Malaysian Serama is not constrained by a single set standard in its homeland, this is why the Malaysian Serama has evolved so much in such a short timespan and still continues to evolve there today. There have been calls for an official body to step in and set standards for the various styles. However, some Malaysians have argued that a standard should not be set because it would limit the breed. One influential Serama breeder making the analogy with the automobile: "The designs for the perfect automobile is not set out by government, so why should they specify one for Serama chickens. Technology moves forward and we learn and design new things. So why should it be any different with chickens."
In 2001, the Serama was first imports to the United States by KJ Theodore of Illinois and Jerry Schexnayder of Louisiana. All Seramas in the United States are direct descendants of these original imports. The import by Jerry Schexnayder of Louisiana consisted of 35 males and 100 females totaling to be 135 Seramas. The Serama was then promoted by an organization founded by Jerry Schexnayder known as The Serama Council of North America (SCNA). This council was the first to introduce the Serama to North America in various National Poultry shows. In the spring of 2004 the first Serama only-show, known as the Cajun Classic, in Baton Rouge, Louisiana was held.
The American Serama as put forth by the Serama Council of North America has now gained acceptance by the American Poultry Association and the American Bantam Association as of April 2011.
Seramas were initially imported into the UK around 2003-2004. Birds were imported from both America and directly from Malaysia. The foundation Serama flock in the UK consisted of only a few dozen birds. In 2005, a small group of Serama owners and enthusiast decided to form the Serama Club of Great Britain, the first Serama club in the UK. They established the standard for the Serama breed for the UK. Eventually in 2008, the club was officially recognised as the affiliated breed club of the Poultry Club of Great Britain.
Seramas are still relatively rare and expensive in much of mainland Europe. The Netherlands probably has the largest number of Seramas outside the UK. Most of the stock in the Netherlands are descendent from birds/eggs imported from America and from the UK.
They are the lightest weight chicken in the world. Typically under 500g, but with even smaller birds that are under 250g being bred in its native Malaysia. The Serama are characterized by their upright posture, full breast, vertical tail feathers held upright and tight up to the body and vertical wings held down nearly touching the ground. In Malaysia they are described as brave warriors and archangel chickens, because of their very human like appearance.
Seramas are much like other Bantam breeds. After laying an egg it takes approximately 19–21 days for the chicks to develop and hatch. Chicks are more susceptible to cold temperatures compared to other breeds because of their relative small size. After hatching, it takes about 16–18 weeks for the chicks to mature and reach the point at which they themselves can begin laying eggs.
Crysis is a science fiction first-person shooter video game developed by Crytek (Frankfurt, Germany), published by Electronic Arts for Microsoft Windows, and released in November 2007. It is the first game of a trilogy. A separate game entitled Crysis Warhead was released on September 12, 2008, and follows similar events as Crysis but from a different narrative perspective. Crysis, Crysis Warhead and a multiplayer expansion called Crysis Wars were re-released as a compilation pack titled Crysis Maximum Edition on 5 May 2009. At the time Crysis was released, and years thereafter, it has been praised for its milestones in graphical design (commensurate with high hardware requirements).
The game is based in a future where a massive ancient Alien structure has been discovered buried inside a mountain on an island in the fictional Lingshan Islands, near the coast of the East Philippines. The single-player campaign has the player assume the role of United States Delta Force operator Jake Dunn, referred to in-game by his call sign, Nomad. Nomad is armed with various futuristic weapons and equipment, most notably a "Nano Suit" which was inspired by a real-life military concept. In Crysis, the player fights both North Korean and extraterrestrial enemies in various environments on and around the island.
As with Crytek's previous game Far Cry, Crysis is an open-ended first-person shooter game with many ways to meet objectives.
The player controls a special forces soldier codenamed Nomad. The player's weapons can be customized without pausing the flow of time, for example changing firing modes, changing scopes or adding sound suppressors. The player is also capable of selecting various modes in Nomad's military "Nanosuit" which draw power from the suit's energy. When the suit's energy is depleted, no modes can be used and the player is more vulnerable to damage before the suit recharges. One of four modes can be selected: Armour deflects damage and recharges the suit's energy faster; Strength allows stronger hand-to-hand combat, the ability to throw objects and enemies with deadly force, higher jumps, steadier aiming and reduced weapon recoil; Speed increases running and swimming speed, as well as other forms of motion such as reloading weapons; and Cloak, which renders Nomad almost completely invisible and suppresses movement noise.
The suit's integral facemask has its own HUD, displaying typical data including a tactical map, health, current energy levels, and weapons information. The view is electronic in nature, shown in-game through things such as a booting readout and visual distortion during abnormal operation. A particularly useful utility is the binocular function, which allows the player to zoom in and electronically tag enemies and vehicles from afar, thereby tracking their movement on the tactical display.
The player can engage enemies in a variety of ways; using stealth or aggression, bullets or non-lethal tranquilizers, ranged rifles or short-range weaponry, and so on. Enemy soldiers employ tactical maneuvers and work as squads. AI soldiers will respond to noise caused by the player, including using signal flares to call for reinforcements. If the player has not been detected in the area, enemies will exhibit relaxed behaviour, but if aware of the player they will draw weapons and become combative
The game features assault rifles, sub-machine guns, pistols, missile launchers, shotguns, miniguns, sniper rifles, gauss rifles (or coilgun), the MOAC (a machine-gun-like Alien weapon which fires high-velocity ice shards), and the TAC gun (a hand-held nuclear grenade launcher). Most weapons can be modified with attachments; these attachments may be given to the player by default, acquired from picked-up weapons, or purchased in multiplayer. Attachment options are given a fair amount of leeway even if the end result may seem strange. For instance, a 4x/10x sniper scope can be attached to the buckshot-firing shotgun, though obviously there is no practical use for such a combination. Additionally, most weapons have multiple firing modes (single/automatic fire) and different ammo types; for example, the KPA's FY-71 can fire both conventional bullets as well as incendiary bullets, which increase damage. Crysis also incorporates some features that have appeared in other recent shooters such as accounting for already-chambered rounds when a reload occurs.
A large selection of vehicles are present, most of which are usable by the player. Available ground vehicles range from pickup trucks to tanks, while naval vessels range from motorboats to light military hovercraft. A larger Patrol Boat is available in custom-made multiplayer maps using the Sandbox editor. All vehicles, including Humvees, pickup trucks, even tanks, have a turbo mode that can be activated via the Shift key (by default). The aircraft selection is limited to the North Korean attack helicopter and a fictional American VTOL (each of which can transport six passengers and two crew). Crytek also included an Amphibious APC, a wheeled version of the APC that can travel on water and land, although this vehicle was only available for those who pre-ordered the game.
Damage modeling, although limited in vehicles, is most noticeable in the ability to burst tires, although wheeled vehicles can still move even if all the tires are gone, slowly rolling along on the rims. Tracked vehicles such as tanks or APCs can lose their tracks as a result of damage, but may continue moving even though there is no way for the drive sprockets to propel the vehicle. Exposed gas cans on Humvees can be shot in order to detonate their contents, which usually results in the explosion of the vehicle. While burning, destroyed vehicles will cause proximity heat damage to objects and characters. Unavailable vehicles shown in-game include jet aircraft, excavator, forklift and for reasons of scale, destroyers. None of the alien machines can be commandeered by players. Interestingly, the wheeled carts which would presumably be used to move aircraft or heavy vehicles, can also be moved by the player, but movement is very slow and useful for little more than entertainment/novelty
Up to 32 players are supported in each multiplayer match in Crysis Multiplayer, which uses the Gamespy Network and requires the user to have an existing userid or otherwise create a new one. There are two different modes, each with six available maps: Instant Action, a deathmatch type mode; and Power Struggle, which is played by two opposing teams, each trying to destroy the other's headquarters.
Power Struggle features the American Delta Force soldiers fighting the North Korean Army; both sides, however, have nanosuits. All players begin armed with only a pistol and a nanosuit. Weapons and vehicles can be found throughout the map, but generally must be bought by using "Prestige Points," which are earned by killing enemies or capturing buildings.
The aim of Power Struggle is to destroy the enemy headquarters, a task which is achieved using nuclear weapons in the form of a TAC Tank, a TAC launcher, or by using a Singularity Tank, which generates a temporary black hole in the target area. To gain access to nuclear or singularity weapons, you must first capture the "prototype facility" which is used to make them, and then use the alien crash sites which feed the facility with energy necessary to build up enough energy to build weapons of mass destruction.
One must earn Prestige Points, attained by killing enemies and taking over Bunkers, Power Stations, and Factories, to buy weapons and vehicles, including any of the aforementioned superweapons. Some of the weapons available in the game are machine guns, pistols, a shotgun, a precision rifle, ammo, a rocket launcher, explosives, and a gauss rifle (a sniper-type weapon able to kill another player in one shot).
The advanced weapons available for purchase from the Prototype Factory (aside from nuclear and singularity weapons) require 50% energy. Weapons that you can buy are the handheld minigun, the MOAC which has infinite ammo and fires ice shards, and the MOAR, which is an upgrade that can be attached to the MOAC causing it to fire a beam that will instantly freeze all enemies and some vehicles.
Capture The Flag, originally planned to be included in the game, is no longer part of the game mode line up, due to its similarity to Power Struggle. Even so, Jack Mamais, lead designer, stated that Crytek hopes that this mode will be developed by the modding community. Crytek CEO Cevat Yerli also said that Team Action would not be included as a multiplayer mode, because players would gravitate towards either Instant Action, or Power Struggle
The game begins in 2020 when North Korean forces led by General Kyong take control of the Lingshan Islands. A team of American civilian archaeologists, led by Dr. Rosenthal, send out a distress call indicating that they discovered something that could change the world. Thus Raptor Team was dispatched to the islands, with the core mission of evacuating them out and securing any valuable information that they have. The team consists of Nomad, Psycho, Aztec, Jester and team leader Prophet (all under codenames); they are outfitted with Nanosuits, which help protect them from gunfire and explosions, as well as giving them superhuman strength and abilities. As they perform a high-altitude jump onto one of the islands, an unknown flying entity disrupts the jump by smashing into Nomad, and the team is separated. The crash deactivates Nomad's Nanosuit and destroys his parachute, but he is saved because he lands on water and his suit absorbs the impact of the landing. After he makes his way to shore, Prophet is able to reset Nomad's suit, restoring its normal function.
As Raptor Team regroups after the jump, Aztec is killed by an unknown entity. When the team finds him, they discover that whatever killed him also killed and dismembered a nearby squad of KPA. The remaining members of Raptor Team proceed with the mission, and find the hostages' boat frozen near the coast of the island. They also get their first look at the aliens who have been attacking their team, when a flying alien machine sneaks up on them and snatches Jester, killing him shortly thereafter. The first hostage the team rescues turns out to be a CIA agent who was sent to monitor Dr. Rosenthal's work. In the jungle, Nomad finds another hostage named Badowski dead with ice shards in his back, as the KPA battle an alien machine nearby. After Nomad regroups with Prophet, Prophet is suddenly snatched by another flying machine, which flies away with him in its grasp. Shortly after, Nomad is contacted over the radio by the American military asking if he wishes to abort the mission since most of his team has been killed or missing; Nomad refuses, saying that he can still complete the mission.
Nomad makes his way to Dr. Rosenthal's research complex, where he has found a rare fossilized artifact predating humanity by two million years. The partially excavated artifact resembles one of the flying machines (designated "exosuits") that has been attacking the team. Rosenthal also references other discoveries of similar artifacts in Afghanistan and Siberia, suggesting that the aliens have a global presence, and are not just confined to the island. While Rosenthal is running a scan on the artifact, it emits a powerful energy pulse that freezes Dr. Rosenthal solid. Nomad's Nanosuit is able to maintain his internal temperature, saving his life. Nomad then rendezvouses with a VTOL, after eliminating a Nanosuit-equipped four-man KPA special forces team near the landing site. He notifies his superiors about this, because the U.S. military had hoped to prevent the Koreans from acquiring Nanosuit technology.
The U.S. military then begins a full-scale invasion of the island, led by Major Strickland. As the U.S. forces continue to the main excavation site, the central mountain on the island begins to fall apart, revealing a huge alien structure inside, which is nearly the size of the mountain itself. Nomad enters the excavation site at the mountain's base, but is captured by Kyong's men. Kyong deactivates Nomad's Nanosuit, and Nomad watches, helpless, as Kyong shoots one of the hostages in the head and then detonates explosive charges to open the structure. An energy pulse emanates from the structure and kills Kyong's men; the pulse also reactivates Nomad's Nanosuit. Kyong is also wearing a Nanosuit and attacks Nomad, until Nomad is able to kill him. As the mountain continues to collapse, a VTOL evacuates the last hostage, who is Dr. Rosenthal's daughter Helena, but is unable to rescue Nomad.
Nomad is trapped and decides to continue into the alien structure. It soon turns into a zero gravity environment. Nomad uses his hydro-thrusters to maneuver and encounters hostile sentient aliens. He also sees a possible invasion force consisting of many Alien machines. Nomad manages to escape, but the structure creates a massive sphere of energy that freezes everything outside to -200°. Once outside, Nomad is attacked by various Alien machines before finding Prophet. Prophet was able to engineer a weapon using the aliens' technology, the Molecular Accelerator (MOAC). Prophet's Nanosuit is malfunctioning, and he frequently has to stop and recharge it using heat sources, such as the burning wrecks of military vehicles. The two leave the ice sphere and rescue Helena, whose VTOL crashed. Prophet leaves with Helena on another VTOL. At the U.S. evacuation point, one of the last VTOLs rescues Nomad from an unstoppable quadrupedal alien exosuit, which kills Major Strickland. As they leave the island, the VTOL's pilot is killed and Nomad must fly back to the USS Constitution carrier strike group, fighting off aliens along the way.
Once there, he is debriefed by Admiral Richard Morrison who explains that a nuclear strike has been ordered against the ice sphere. Helena warns him that the aliens might absorb the energy, but the Admiral ignores her. Prophet flies a VTOL back to the island against orders. Despite Prophet's departure, the nuclear missile is launched at the ice sphere. The explosion causes the ice sphere to expand and prompts a massive alien counterattack.
Nomad is ordered to repair one of the carrier's damaged nuclear reactors. The Nanosuit is resistant to high levels of radiation, although prolonged exposure proves deadly. While Nomad is in the reactor room, Helena sends an experimental signal through Nomad's suit that causes several alien machines to absorb too much power and overload, destroying them. As Nomad returns to the flight deck, Admiral Morrison is killed and Nomad takes the prototype TAC-Cannon. On the flight deck, Nomad fights an alien exosuit similar to the one that killed Strickland. A massive alien warship then emerges from the sea, and Helena manages to deactivate its shields by sending a signal through Nomad's Nanosuit. Nomad then uses the TAC-Cannon to destroy the alien warship, which falls on the carrier and begins to sink it. Nomad runs across the flight deck and jumps off the carrier into the waiting VTOL, which is piloted by Psycho. As they fly away, Helena is nearly pulled out of the aircraft by the energy field created by the destroyed alien warship. Psycho then receives a transmission that there is another Carrier Strike Group en-route to the island and suggests meeting them. Nomad protests, claiming that since they now know how to defeat the aliens, they need to continue fighting. A transmission from Prophet, who is inside the energy field on the island, is then received. The VTOL is then seen turning around and heading back to the island.
United States Army
Raptor Team is the U.S. Army Delta Force unit to which the protagonist, Nomad, belongs. At full strength, it consisted of five men: Aztec, Jester, Psycho, Nomad and the team leader, Prophet. The true names of the characters are revealed in the CryEngine 2 Sandbox 2 editor that comes with the game. Aztec and Jester die quickly during the course of the game, with Aztec being ripped apart by an unknown enemy, along with a surrounding squad of enemy Koreans. Jester suffers the same fate after being snatched by a similar alien after the team reaches Rosenthal's boat later in the game. The three remaining men are contacted by Joint Special Operations Command (JSOC)—their ultimate overseer, though later in the game they are more directly in touch with USS Constitution personnel.
- Nomad (First Lieutenant Jake Dunn): The player character. His face is unseen throughout the game, and he pursues mission goals with single-minded fervor. The player assumes this role throughout the game, and other than the beginning of the first cutscene and the end of the last cutscene, the entire game is viewed from Nomad's perspective.
- Psycho (Sergeant Michael Sykes): A former British SAS Operative, who later joined Delta Force, hence the SAS insignia tattooed on the back of his head. Psycho survives the initial events and assists Nomad for the rest of the game, dropping in and out to attend to other objectives, allowing Nomad to continue with the brunt of the single player campaign. Psycho's solo adventures form the basis of the standalone expansion, Crysis Warhead, in which he assumes the role of the protagonist.
- Prophet (Major Laurence Barnes): Raptor Team's leader, who later in the game is kidnapped and presumed killed by an alien machine; at that point, Major Strickland assumes mission command. Prophet miraculously reappears shortly after Nomad exits the alien structure in the mountain, but exhibits strange behavior. After this he seems to have a much deeper understanding of the aliens than anyone else, having jury-rigged a complex alien turret into a man-portable weapon similar to a minigun. At the end of the game, he heads back to the island directly against orders, announcing that he intends to destroy the aliens himself, stating, "I'm going to finish this." He is again assumed to be killed when the U.S. Navy nukes the island, but at the end of the game Nomad and Psycho receive a transmission from Prophet, who is still alive inside the alien energy sphere on the island, and they head back to find him. When he is last seen in the carrier's armory, it is mentioned that he upgraded his hydro-thrusters, which Nomad used while in the alien structure to balance himself and move around in zero gravity. Prophet appears in Crysis 2, Delta Force officer Prophet saves Alcatraz, and is distressed with the situation, expecting the squad to support him. Left with no other choice since he himself has been infected by the Manhattan virus, Prophet gives Alcatraz his suit, the futuristic and high-tech Nanosuit 2.0. He then kills himself so that the Nanosuit will stop associating itself with him and be able to assimilate with Alcatraz
- Aztec (Harold Cortez): Part of the initial team. His parachute becomes tangled in the trees during the landing, and he and a four-man KPA patrol are brutally killed by an unknown alien, before the rest of Raptor Team can get to him. His heavily-mutilated body is vaporized by Prophet in order to prevent the Koreans from acquiring Nanosuit technology.
- Jester (Martin Hawker): Also part of the initial team. During the discovery of Dr. Rosenthal's boat, he is snatched by a flying alien which sneaks up on the team from the other side of the boat. It carries him a short distance away before discarding him. When he is found dead his body is vaporized to make sure the North Koreans won't acquire his nanosuit.
United States Marine Corps
Locally led by Major Strickland, the United States Marine Corps contributes most of the military hardware and manpower. They operate from the USS Constitution carrier strike group, deploying via a sizable number of United States Navy VTOL aircraft and tanks. Major Strickland takes over mission command after Prophet goes missing. He is killed in battle later on, sacrificing himself in order to distract a massive quadrupedal alien exosuit while Nomad and others evacuate on a VTOL.
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